I thought that new version will be release later, but as I wrote in previous post – I known what to fix. And how to fix, like we can see 😉
Besides minor changes and small amount of refactored code, I handle with message system. Missing spaces when more than one message was display very annoyed me, so I handle with this problem. Very little in-game change, a bit more boring work. Next I changed method of creating starting eq. The end of five helms  at start, without useful items! 🙂 Later I worked on more intuitive way to end game after death. Last – ReadMe.txt is updated, and game have own icon.
As always, the last version is in download page. Enjoy!
I had bad feelings recently. Pneumonia, injury of backbone, financial problems, being unable to work… I’m a bit depressed. And it’s hard to manage so big/ambitious project as WitcherRL.
So, I take a look of UnPabloQuest. All time I concentrate about technical things – bugfixes and new possibilities. Today, I add support to arial fonts and it looks very good for me 🙂 Font bitmaps need to be improved/corrected to future (more extensive) use, but for now everything works fine. Also new type of items appear – there are rings, so amulets became neck-slot items. I changed symbols of item groups too.
This is ‘quick peek’ release, but I know what to do next now.
UPQ R7 is available in download page. Enjoy! 🙂
This day is not a roguelike day. But maybe some words of explanation first.
I’m still roguelike developer ( 😛 ), there is no fucking chance to change it. HumFallRL is currently on hold, but I’m still going to finish v12 (will be released when will be released). Still care of UnPabloQuest, but it is not a priority now. All my roguelike-working-time I spent for developing new game. There will be big text based cRPG, I want to make game which is close to roguelike, Darklands and Ultima 7 at once. Rest of WitcherRL should be mystery… Ooops!
So, what’s now? I establish cooperation with polish fantasy site Insimilion. I’m member of editorial board, and I publish my first text for Insi today. Article is comparision of The Elder Scrolls. There is a little number of comparision all parts of series. And I wrote text about Arena, Daggerfall, Morrowind, Oblivion and Skyrim.
I invite to read (and I warn you – article is in polish language) 🙂