Shortly, because I don’t have the time nor the energy for a long disquisition. I made some new stuff – several types of armour; also, player player starts with dirty cloak [+1] on body. Some melee weapons are now two-handed. When you start a new game, you must choose the class (1/5) of your character. I rebalanced object generation and strenght of enemies – now are much more dangerous.
I made a small interface improvement. Command ‘look’ works in two ways: by mouse (no change) and by player-object (automatically creates a list of objects on the same field as a player).
That would be sufficiently for now – I encourage you to download the new version11 from the ‘download’ site 🙂